physfs
3.0.1
|
Go to the source code of this file.
Data Structures | |
struct | PHYSFS_File |
A PhysicsFS file handle. More... | |
struct | PHYSFS_ArchiveInfo |
Information on various PhysicsFS-supported archives. More... | |
struct | PHYSFS_Version |
Information the version of PhysicsFS in use. More... | |
struct | PHYSFS_Allocator |
PhysicsFS allocation function pointers. More... | |
struct | PHYSFS_Stat |
Meta data for a file or directory. More... | |
struct | PHYSFS_Io |
An abstract i/o interface. More... | |
struct | PHYSFS_Archiver |
Abstract interface to provide support for user-defined archives. More... | |
Macros | |
#define | PHYSFS_file PHYSFS_File |
1.0 API compatibility define. More... | |
#define | PHYSFS_VERSION(x) |
Macro to determine PhysicsFS version program was compiled against. More... | |
Typedefs | |
typedef unsigned char | PHYSFS_uint8 |
An unsigned, 8-bit integer type. | |
typedef signed char | PHYSFS_sint8 |
A signed, 8-bit integer type. | |
typedef unsigned short | PHYSFS_uint16 |
An unsigned, 16-bit integer type. | |
typedef signed short | PHYSFS_sint16 |
A signed, 16-bit integer type. | |
typedef unsigned int | PHYSFS_uint32 |
An unsigned, 32-bit integer type. | |
typedef signed int | PHYSFS_sint32 |
A signed, 32-bit integer type. | |
typedef unsigned long long | PHYSFS_uint64 |
An unsigned, 64-bit integer type. More... | |
typedef signed long long | PHYSFS_sint64 |
A signed, 64-bit integer type. More... | |
typedef struct PHYSFS_File | PHYSFS_File |
typedef struct PHYSFS_ArchiveInfo | PHYSFS_ArchiveInfo |
typedef struct PHYSFS_Version | PHYSFS_Version |
typedef struct PHYSFS_Allocator | PHYSFS_Allocator |
typedef void(* | PHYSFS_StringCallback) (void *data, const char *str) |
Function signature for callbacks that report strings. More... | |
typedef void(* | PHYSFS_EnumFilesCallback) (void *data, const char *origdir, const char *fname) |
Function signature for callbacks that enumerate files. More... | |
typedef enum PHYSFS_EnumerateCallbackResult | PHYSFS_EnumerateCallbackResult |
typedef PHYSFS_EnumerateCallbackResult(* | PHYSFS_EnumerateCallback) (void *data, const char *origdir, const char *fname) |
Possible return values from PHYSFS_EnumerateCallback. More... | |
typedef enum PHYSFS_FileType | PHYSFS_FileType |
typedef struct PHYSFS_Stat | PHYSFS_Stat |
typedef struct PHYSFS_Io | PHYSFS_Io |
typedef enum PHYSFS_ErrorCode | PHYSFS_ErrorCode |
typedef struct PHYSFS_Archiver | PHYSFS_Archiver |
Functions | |
void | PHYSFS_getLinkedVersion (PHYSFS_Version *ver) |
Get the version of PhysicsFS that is linked against your program. More... | |
int | PHYSFS_init (const char *argv0) |
Initialize the PhysicsFS library. More... | |
int | PHYSFS_deinit (void) |
Deinitialize the PhysicsFS library. More... | |
const PHYSFS_ArchiveInfo ** | PHYSFS_supportedArchiveTypes (void) |
Get a list of supported archive types. More... | |
void | PHYSFS_freeList (void *listVar) |
Deallocate resources of lists returned by PhysicsFS. More... | |
const char * | PHYSFS_getLastError (void) |
Get human-readable error information. More... | |
const char * | PHYSFS_getDirSeparator (void) |
Get platform-dependent dir separator string. More... | |
void | PHYSFS_permitSymbolicLinks (int allow) |
Enable or disable following of symbolic links. More... | |
char ** | PHYSFS_getCdRomDirs (void) |
Get an array of paths to available CD-ROM drives. More... | |
const char * | PHYSFS_getBaseDir (void) |
Get the path where the application resides. More... | |
const char * | PHYSFS_getUserDir (void) |
Get the path where user's home directory resides. More... | |
const char * | PHYSFS_getWriteDir (void) |
Get path where PhysicsFS will allow file writing. More... | |
int | PHYSFS_setWriteDir (const char *newDir) |
Tell PhysicsFS where it may write files. More... | |
int | PHYSFS_addToSearchPath (const char *newDir, int appendToPath) |
Add an archive or directory to the search path. More... | |
int | PHYSFS_removeFromSearchPath (const char *oldDir) |
Remove a directory or archive from the search path. More... | |
char ** | PHYSFS_getSearchPath (void) |
Get the current search path. More... | |
int | PHYSFS_setSaneConfig (const char *organization, const char *appName, const char *archiveExt, int includeCdRoms, int archivesFirst) |
Set up sane, default paths. More... | |
int | PHYSFS_mkdir (const char *dirName) |
Create a directory. More... | |
int | PHYSFS_delete (const char *filename) |
Delete a file or directory. More... | |
const char * | PHYSFS_getRealDir (const char *filename) |
Figure out where in the search path a file resides. More... | |
char ** | PHYSFS_enumerateFiles (const char *dir) |
Get a file listing of a search path's directory. More... | |
int | PHYSFS_exists (const char *fname) |
Determine if a file exists in the search path. More... | |
int | PHYSFS_isDirectory (const char *fname) |
Determine if a file in the search path is really a directory. More... | |
int | PHYSFS_isSymbolicLink (const char *fname) |
Determine if a file in the search path is really a symbolic link. More... | |
PHYSFS_sint64 | PHYSFS_getLastModTime (const char *filename) |
Get the last modification time of a file. More... | |
PHYSFS_File * | PHYSFS_openWrite (const char *filename) |
Open a file for writing. More... | |
PHYSFS_File * | PHYSFS_openAppend (const char *filename) |
Open a file for appending. More... | |
PHYSFS_File * | PHYSFS_openRead (const char *filename) |
Open a file for reading. More... | |
int | PHYSFS_close (PHYSFS_File *handle) |
Close a PhysicsFS filehandle. More... | |
PHYSFS_sint64 | PHYSFS_read (PHYSFS_File *handle, void *buffer, PHYSFS_uint32 objSize, PHYSFS_uint32 objCount) |
Read data from a PhysicsFS filehandle. More... | |
PHYSFS_sint64 | PHYSFS_write (PHYSFS_File *handle, const void *buffer, PHYSFS_uint32 objSize, PHYSFS_uint32 objCount) |
Write data to a PhysicsFS filehandle. More... | |
int | PHYSFS_eof (PHYSFS_File *handle) |
Check for end-of-file state on a PhysicsFS filehandle. More... | |
PHYSFS_sint64 | PHYSFS_tell (PHYSFS_File *handle) |
Determine current position within a PhysicsFS filehandle. More... | |
int | PHYSFS_seek (PHYSFS_File *handle, PHYSFS_uint64 pos) |
Seek to a new position within a PhysicsFS filehandle. More... | |
PHYSFS_sint64 | PHYSFS_fileLength (PHYSFS_File *handle) |
Get total length of a file in bytes. More... | |
int | PHYSFS_setBuffer (PHYSFS_File *handle, PHYSFS_uint64 bufsize) |
Set up buffering for a PhysicsFS file handle. More... | |
int | PHYSFS_flush (PHYSFS_File *handle) |
Flush a buffered PhysicsFS file handle. More... | |
PHYSFS_sint16 | PHYSFS_swapSLE16 (PHYSFS_sint16 val) |
Swap littleendian signed 16 to platform's native byte order. More... | |
PHYSFS_uint16 | PHYSFS_swapULE16 (PHYSFS_uint16 val) |
Swap littleendian unsigned 16 to platform's native byte order. More... | |
PHYSFS_sint32 | PHYSFS_swapSLE32 (PHYSFS_sint32 val) |
Swap littleendian signed 32 to platform's native byte order. More... | |
PHYSFS_uint32 | PHYSFS_swapULE32 (PHYSFS_uint32 val) |
Swap littleendian unsigned 32 to platform's native byte order. More... | |
PHYSFS_sint64 | PHYSFS_swapSLE64 (PHYSFS_sint64 val) |
Swap littleendian signed 64 to platform's native byte order. More... | |
PHYSFS_uint64 | PHYSFS_swapULE64 (PHYSFS_uint64 val) |
Swap littleendian unsigned 64 to platform's native byte order. More... | |
PHYSFS_sint16 | PHYSFS_swapSBE16 (PHYSFS_sint16 val) |
Swap bigendian signed 16 to platform's native byte order. More... | |
PHYSFS_uint16 | PHYSFS_swapUBE16 (PHYSFS_uint16 val) |
Swap bigendian unsigned 16 to platform's native byte order. More... | |
PHYSFS_sint32 | PHYSFS_swapSBE32 (PHYSFS_sint32 val) |
Swap bigendian signed 32 to platform's native byte order. More... | |
PHYSFS_uint32 | PHYSFS_swapUBE32 (PHYSFS_uint32 val) |
Swap bigendian unsigned 32 to platform's native byte order. More... | |
PHYSFS_sint64 | PHYSFS_swapSBE64 (PHYSFS_sint64 val) |
Swap bigendian signed 64 to platform's native byte order. More... | |
PHYSFS_uint64 | PHYSFS_swapUBE64 (PHYSFS_uint64 val) |
Swap bigendian unsigned 64 to platform's native byte order. More... | |
int | PHYSFS_readSLE16 (PHYSFS_File *file, PHYSFS_sint16 *val) |
Read and convert a signed 16-bit littleendian value. More... | |
int | PHYSFS_readULE16 (PHYSFS_File *file, PHYSFS_uint16 *val) |
Read and convert an unsigned 16-bit littleendian value. More... | |
int | PHYSFS_readSBE16 (PHYSFS_File *file, PHYSFS_sint16 *val) |
Read and convert a signed 16-bit bigendian value. More... | |
int | PHYSFS_readUBE16 (PHYSFS_File *file, PHYSFS_uint16 *val) |
Read and convert an unsigned 16-bit bigendian value. More... | |
int | PHYSFS_readSLE32 (PHYSFS_File *file, PHYSFS_sint32 *val) |
Read and convert a signed 32-bit littleendian value. More... | |
int | PHYSFS_readULE32 (PHYSFS_File *file, PHYSFS_uint32 *val) |
Read and convert an unsigned 32-bit littleendian value. More... | |
int | PHYSFS_readSBE32 (PHYSFS_File *file, PHYSFS_sint32 *val) |
Read and convert a signed 32-bit bigendian value. More... | |
int | PHYSFS_readUBE32 (PHYSFS_File *file, PHYSFS_uint32 *val) |
Read and convert an unsigned 32-bit bigendian value. More... | |
int | PHYSFS_readSLE64 (PHYSFS_File *file, PHYSFS_sint64 *val) |
Read and convert a signed 64-bit littleendian value. More... | |
int | PHYSFS_readULE64 (PHYSFS_File *file, PHYSFS_uint64 *val) |
Read and convert an unsigned 64-bit littleendian value. More... | |
int | PHYSFS_readSBE64 (PHYSFS_File *file, PHYSFS_sint64 *val) |
Read and convert a signed 64-bit bigendian value. More... | |
int | PHYSFS_readUBE64 (PHYSFS_File *file, PHYSFS_uint64 *val) |
Read and convert an unsigned 64-bit bigendian value. More... | |
int | PHYSFS_writeSLE16 (PHYSFS_File *file, PHYSFS_sint16 val) |
Convert and write a signed 16-bit littleendian value. More... | |
int | PHYSFS_writeULE16 (PHYSFS_File *file, PHYSFS_uint16 val) |
Convert and write an unsigned 16-bit littleendian value. More... | |
int | PHYSFS_writeSBE16 (PHYSFS_File *file, PHYSFS_sint16 val) |
Convert and write a signed 16-bit bigendian value. More... | |
int | PHYSFS_writeUBE16 (PHYSFS_File *file, PHYSFS_uint16 val) |
Convert and write an unsigned 16-bit bigendian value. More... | |
int | PHYSFS_writeSLE32 (PHYSFS_File *file, PHYSFS_sint32 val) |
Convert and write a signed 32-bit littleendian value. More... | |
int | PHYSFS_writeULE32 (PHYSFS_File *file, PHYSFS_uint32 val) |
Convert and write an unsigned 32-bit littleendian value. More... | |
int | PHYSFS_writeSBE32 (PHYSFS_File *file, PHYSFS_sint32 val) |
Convert and write a signed 32-bit bigendian value. More... | |
int | PHYSFS_writeUBE32 (PHYSFS_File *file, PHYSFS_uint32 val) |
Convert and write an unsigned 32-bit bigendian value. More... | |
int | PHYSFS_writeSLE64 (PHYSFS_File *file, PHYSFS_sint64 val) |
Convert and write a signed 64-bit littleendian value. More... | |
int | PHYSFS_writeULE64 (PHYSFS_File *file, PHYSFS_uint64 val) |
Convert and write an unsigned 64-bit littleendian value. More... | |
int | PHYSFS_writeSBE64 (PHYSFS_File *file, PHYSFS_sint64 val) |
Convert and write a signed 64-bit bigending value. More... | |
int | PHYSFS_writeUBE64 (PHYSFS_File *file, PHYSFS_uint64 val) |
Convert and write an unsigned 64-bit bigendian value. More... | |
int | PHYSFS_isInit (void) |
Determine if the PhysicsFS library is initialized. More... | |
int | PHYSFS_symbolicLinksPermitted (void) |
Determine if the symbolic links are permitted. More... | |
int | PHYSFS_setAllocator (const PHYSFS_Allocator *allocator) |
Hook your own allocation routines into PhysicsFS. More... | |
int | PHYSFS_mount (const char *newDir, const char *mountPoint, int appendToPath) |
Add an archive or directory to the search path. More... | |
const char * | PHYSFS_getMountPoint (const char *dir) |
Determine a mounted archive's mountpoint. More... | |
void | PHYSFS_getCdRomDirsCallback (PHYSFS_StringCallback c, void *d) |
Enumerate CD-ROM directories, using an application-defined callback. More... | |
void | PHYSFS_getSearchPathCallback (PHYSFS_StringCallback c, void *d) |
Enumerate the search path, using an application-defined callback. More... | |
void | PHYSFS_enumerateFilesCallback (const char *dir, PHYSFS_EnumFilesCallback c, void *d) |
Get a file listing of a search path's directory, using an application-defined callback. More... | |
void | PHYSFS_utf8FromUcs4 (const PHYSFS_uint32 *src, char *dst, PHYSFS_uint64 len) |
Convert a UCS-4 string to a UTF-8 string. More... | |
void | PHYSFS_utf8ToUcs4 (const char *src, PHYSFS_uint32 *dst, PHYSFS_uint64 len) |
Convert a UTF-8 string to a UCS-4 string. More... | |
void | PHYSFS_utf8FromUcs2 (const PHYSFS_uint16 *src, char *dst, PHYSFS_uint64 len) |
Convert a UCS-2 string to a UTF-8 string. More... | |
void | PHYSFS_utf8ToUcs2 (const char *src, PHYSFS_uint16 *dst, PHYSFS_uint64 len) |
Convert a UTF-8 string to a UCS-2 string. More... | |
void | PHYSFS_utf8FromLatin1 (const char *src, char *dst, PHYSFS_uint64 len) |
Convert a UTF-8 string to a Latin1 string. More... | |
int | PHYSFS_caseFold (const PHYSFS_uint32 from, PHYSFS_uint32 *to) |
"Fold" a Unicode codepoint to a lowercase equivalent. More... | |
int | PHYSFS_utf8stricmp (const char *str1, const char *str2) |
Case-insensitive compare of two UTF-8 strings. More... | |
int | PHYSFS_utf16stricmp (const PHYSFS_uint16 *str1, const PHYSFS_uint16 *str2) |
Case-insensitive compare of two UTF-16 strings. More... | |
int | PHYSFS_ucs4stricmp (const PHYSFS_uint32 *str1, const PHYSFS_uint32 *str2) |
Case-insensitive compare of two UCS-4 strings. More... | |
int | PHYSFS_enumerate (const char *dir, PHYSFS_EnumerateCallback c, void *d) |
Get a file listing of a search path's directory, using an application-defined callback, with errors reported. More... | |
int | PHYSFS_unmount (const char *oldDir) |
Remove a directory or archive from the search path. More... | |
const PHYSFS_Allocator * | PHYSFS_getAllocator (void) |
Discover the current allocator. More... | |
int | PHYSFS_stat (const char *fname, PHYSFS_Stat *stat) |
Get various information about a directory or a file. More... | |
void | PHYSFS_utf8FromUtf16 (const PHYSFS_uint16 *src, char *dst, PHYSFS_uint64 len) |
Convert a UTF-16 string to a UTF-8 string. More... | |
void | PHYSFS_utf8ToUtf16 (const char *src, PHYSFS_uint16 *dst, PHYSFS_uint64 len) |
Convert a UTF-8 string to a UTF-16 string. More... | |
PHYSFS_sint64 | PHYSFS_readBytes (PHYSFS_File *handle, void *buffer, PHYSFS_uint64 len) |
Read bytes from a PhysicsFS filehandle. More... | |
PHYSFS_sint64 | PHYSFS_writeBytes (PHYSFS_File *handle, const void *buffer, PHYSFS_uint64 len) |
Write data to a PhysicsFS filehandle. More... | |
int | PHYSFS_mountIo (PHYSFS_Io *io, const char *newDir, const char *mountPoint, int appendToPath) |
Add an archive, built on a PHYSFS_Io, to the search path. More... | |
int | PHYSFS_mountMemory (const void *buf, PHYSFS_uint64 len, void(*del)(void *), const char *newDir, const char *mountPoint, int appendToPath) |
Add an archive, contained in a memory buffer, to the search path. More... | |
int | PHYSFS_mountHandle (PHYSFS_File *file, const char *newDir, const char *mountPoint, int appendToPath) |
Add an archive, contained in a PHYSFS_File handle, to the search path. More... | |
PHYSFS_ErrorCode | PHYSFS_getLastErrorCode (void) |
Get machine-readable error information. More... | |
const char * | PHYSFS_getErrorByCode (PHYSFS_ErrorCode code) |
Get human-readable description string for a given error code. More... | |
void | PHYSFS_setErrorCode (PHYSFS_ErrorCode code) |
Set the current thread's error code. More... | |
const char * | PHYSFS_getPrefDir (const char *org, const char *app) |
Get the user-and-app-specific path where files can be written. More... | |
int | PHYSFS_registerArchiver (const PHYSFS_Archiver *archiver) |
Add a new archiver to the system. More... | |
int | PHYSFS_deregisterArchiver (const char *ext) |
Remove an archiver from the system. More... | |
Main header file for PhysicsFS.
#define PHYSFS_file PHYSFS_File |
1.0 API compatibility define.
PHYSFS_file is identical to PHYSFS_File. This #define is here for backwards compatibility with the 1.0 API, which had an inconsistent capitalization convention in this case. New code should use PHYSFS_File, as this #define may go away someday.
#define PHYSFS_VERSION | ( | x | ) |
Macro to determine PhysicsFS version program was compiled against.
This macro fills in a PHYSFS_Version structure with the version of the library you compiled against. This is determined by what header the compiler uses. Note that if you dynamically linked the library, you might have a slightly newer or older version at runtime. That version can be determined with PHYSFS_getLinkedVersion(), which, unlike PHYSFS_VERSION, is not a macro.
x | A pointer to a PHYSFS_Version struct to initialize. |
PHYSFS_EnumerateCallback |
Possible return values from PHYSFS_EnumerateCallback.
Function signature for callbacks that enumerate and return results.
These values dictate if an enumeration callback should continue to fire, or stop (and why it is stopping).
This is the same thing as PHYSFS_EnumFilesCallback from PhysicsFS 2.0, except it can return a result from the callback: namely: if you're looking for something specific, once you find it, you can tell PhysicsFS to stop enumerating further. This is used with PHYSFS_enumerate(), which we hopefully got right this time. :)
data | User-defined data pointer, passed through from the API that eventually called the callback. |
origdir | A string containing the full path, in platform-independent notation, of the directory containing this file. In most cases, this is the directory on which you requested enumeration, passed in the callback for your convenience. |
fname | The filename that is being enumerated. It may not be in alphabetical order compared to other callbacks that have fired, and it will not contain the full path. You can recreate the fullpath with $origdir/$fname ... The file can be a subdirectory, a file, a symlink, etc. |
PHYSFS_EnumFilesCallback |
Function signature for callbacks that enumerate files.
These are used to report a list of directory entries to an original caller, one file/dir/symlink per callback. All strings are UTF-8 encoded. Functions should not try to modify or free any string's memory.
These callbacks are used, starting in PhysicsFS 1.1, as an alternative to functions that would return lists that need to be cleaned up with PHYSFS_freeList(). The callback means that the library doesn't need to allocate an entire list and all the strings up front.
Be aware that promised data ordering in the list versions are not necessarily so in the callback versions. Check the documentation on specific APIs, but strings may not be sorted as you expect and you might get duplicate strings.
data | User-defined data pointer, passed through from the API that eventually called the callback. |
origdir | A string containing the full path, in platform-independent notation, of the directory containing this file. In most cases, this is the directory on which you requested enumeration, passed in the callback for your convenience. |
fname | The filename that is being enumerated. It may not be in alphabetical order compared to other callbacks that have fired, and it will not contain the full path. You can recreate the fullpath with $origdir/$fname ... The file can be a subdirectory, a file, a symlink, etc. |
A signed, 64-bit integer type.
PHYSFS_StringCallback |
Function signature for callbacks that report strings.
These are used to report a list of strings to an original caller, one string per callback. All strings are UTF-8 encoded. Functions should not try to modify or free the string's memory.
These callbacks are used, starting in PhysicsFS 1.1, as an alternative to functions that would return lists that need to be cleaned up with PHYSFS_freeList(). The callback means that the library doesn't need to allocate an entire list and all the strings up front.
Be aware that promises data ordering in the list versions are not necessarily so in the callback versions. Check the documentation on specific APIs, but strings may not be sorted as you expect.
data | User-defined data pointer, passed through from the API that eventually called the callback. |
str | The string data about which the callback is meant to inform. |
An unsigned, 64-bit integer type.
enum PHYSFS_ErrorCode |
Values that represent specific causes of failure.
Most of the time, you should only concern yourself with whether a given operation failed or not, but there may be occasions where you plan to handle a specific failure case gracefully, so we provide specific error codes.
Most of these errors are a little vague, and most aren't things you can fix...if there's a permission error, for example, all you can really do is pass that information on to the user and let them figure out how to handle it. In most these cases, your program should only care that it failed to accomplish its goals, and not care specifically why.
enum PHYSFS_FileType |
Type of a File.
Possible types of a file.
Enumerator | |
---|---|
PHYSFS_FILETYPE_REGULAR | a normal file |
PHYSFS_FILETYPE_DIRECTORY | a directory |
PHYSFS_FILETYPE_SYMLINK | a symlink |
PHYSFS_FILETYPE_OTHER | something completely different like a device |
int PHYSFS_addToSearchPath | ( | const char * | newDir, |
int | appendToPath | ||
) |
Add an archive or directory to the search path.
This function is equivalent to:
You must use this and not PHYSFS_mount if binary compatibility with PhysicsFS 1.0 is important (which it may not be for many people).
int PHYSFS_caseFold | ( | const PHYSFS_uint32 | from, |
PHYSFS_uint32 * | to | ||
) |
"Fold" a Unicode codepoint to a lowercase equivalent.
(This is for limited, hardcore use. If you don't immediately see a need for it, you can probably ignore this forever.)
This will convert a Unicode codepoint into its lowercase equivalent. Bogus codepoints and codepoints without a lowercase equivalent will be returned unconverted.
Note that you might get multiple codepoints in return! The German Eszett, for example, will fold down to two lowercase latin 's' codepoints. The theory is that if you fold two strings, one with an Eszett and one with "SS" down, they will match.
from | The codepoint to fold. |
to | Buffer to store the folded codepoint values into. This should point to space for at least 3 PHYSFS_uint32 slots. |
int PHYSFS_close | ( | PHYSFS_File * | handle | ) |
Close a PhysicsFS filehandle.
This call is capable of failing if the operating system was buffering writes to the physical media, and, now forced to write those changes to physical media, can not store the data for some reason. In such a case, the filehandle stays open. A well-written program should ALWAYS check the return value from the close call in addition to every writing call!
handle | handle returned from PHYSFS_open*(). |
int PHYSFS_deinit | ( | void | ) |
Deinitialize the PhysicsFS library.
This closes any files opened via PhysicsFS, blanks the search/write paths, frees memory, and invalidates all of your file handles.
Note that this call can FAIL if there's a file open for writing that refuses to close (for example, the underlying operating system was buffering writes to network filesystem, and the fileserver has crashed, or a hard drive has failed, etc). It is usually best to close all write handles yourself before calling this function, so that you can gracefully handle a specific failure.
Once successfully deinitialized, PHYSFS_init() can be called again to restart the subsystem. All default API states are restored at this point, with the exception of any custom allocator you might have specified, which survives between initializations.
int PHYSFS_delete | ( | const char * | filename | ) |
Delete a file or directory.
(filename) is specified in platform-independent notation in relation to the write dir.
A directory must be empty before this call can delete it.
Deleting a symlink will remove the link, not what it points to, regardless of whether you "permitSymLinks" or not.
So if you've got the write dir set to "C:\mygame\writedir" and call PHYSFS_delete("downloads/maps/level1.map") then the file "C:\mygame\writedir\downloads\maps\level1.map" is removed from the physical filesystem, if it exists and the operating system permits the deletion.
Note that on Unix systems, deleting a file may be successful, but the actual file won't be removed until all processes that have an open filehandle to it (including your program) close their handles.
Chances are, the bits that make up the file still exist, they are just made available to be written over at a later point. Don't consider this a security method or anything. :)
filename | Filename to delete. |
int PHYSFS_deregisterArchiver | ( | const char * | ext | ) |
Remove an archiver from the system.
If for some reason, you only need your previously-registered archiver to live for a portion of your app's lifetime, you can remove it from the system once you're done with it through this function.
This fails if there are any archives still open that use this archiver.
This function can also remove internally-supplied archivers, like .zip support or whatnot. This could be useful in some situations, like disabling support for them outright or overriding them with your own implementation. Once an internal archiver is disabled like this, PhysicsFS provides no mechanism to recover them, short of calling PHYSFS_deinit() and PHYSFS_init() again.
PHYSFS_deinit() will automatically deregister all archivers, so you don't need to explicitly deregister yours if you otherwise shut down cleanly.
ext | Filename extension that the archiver handles. |
int PHYSFS_enumerate | ( | const char * | dir, |
PHYSFS_EnumerateCallback | c, | ||
void * | d | ||
) |
Get a file listing of a search path's directory, using an application-defined callback, with errors reported.
Internally, PHYSFS_enumerateFiles() just calls this function and then builds a list before returning to the application, so functionality is identical except for how the information is represented to the application.
Unlike PHYSFS_enumerateFiles(), this function does not return an array. Rather, it calls a function specified by the application once per element of the search path:
Items sent to the callback are not guaranteed to be in any order whatsoever. There is no sorting done at this level, and if you need that, you should probably use PHYSFS_enumerateFiles() instead, which guarantees alphabetical sorting. This form reports whatever is discovered in each archive before moving on to the next. Even within one archive, we can't guarantee what order it will discover data. Any sorting you find in these callbacks is just pure luck. Do not rely on it. As this walks the entire list of archives, you may receive duplicate filenames.
This API and the callbacks themselves are capable of reporting errors. Prior to this API, callbacks had to accept every enumerated item, even if they were only looking for a specific thing and wanted to stop after that, or had a serious error and couldn't alert anyone. Furthermore, if PhysicsFS itself had a problem (disk error or whatnot), it couldn't report it to the calling app, it would just have to skip items or stop enumerating outright, and the caller wouldn't know it had lost some data along the way.
Now the caller can be sure it got a complete data set, and its callback has control if it wants enumeration to stop early. See the documentation for PHYSFS_EnumerateCallback for details on how your callback should behave.
dir | Directory, in platform-independent notation, to enumerate. |
c | Callback function to notify about search path elements. |
d | Application-defined data passed to callback. Can be NULL. |
char ** PHYSFS_enumerateFiles | ( | const char * | dir | ) |
Get a file listing of a search path's directory.
Matching directories are interpolated. That is, if "C:\mydir" is in the search path and contains a directory "savegames" that contains "x.sav", "y.sav", and "z.sav", and there is also a "C:\userdir" in the search path that has a "savegames" subdirectory with "w.sav", then the following code:
...will print:
* We've got [x.sav]. * We've got [y.sav]. * We've got [z.sav]. * We've got [w.sav].
Feel free to sort the list however you like. However, the returned data will always contain no duplicates, and will be always sorted in alphabetic (rather: case-sensitive Unicode) order for you.
Don't forget to call PHYSFS_freeList() with the return value from this function when you are done with it.
dir | directory in platform-independent notation to enumerate. |
void PHYSFS_enumerateFilesCallback | ( | const char * | dir, |
PHYSFS_EnumFilesCallback | c, | ||
void * | d | ||
) |
Get a file listing of a search path's directory, using an application-defined callback.
As of PhysicsFS 2.1, this function just wraps PHYSFS_enumerate() and ignores errors. Consider using PHYSFS_enumerate() or PHYSFS_enumerateFiles() instead.
int PHYSFS_eof | ( | PHYSFS_File * | handle | ) |
Check for end-of-file state on a PhysicsFS filehandle.
Determine if the end of file has been reached in a PhysicsFS filehandle.
handle | handle returned from PHYSFS_openRead(). |
int PHYSFS_exists | ( | const char * | fname | ) |
Determine if a file exists in the search path.
Reports true if there is an entry anywhere in the search path by the name of (fname).
Note that entries that are symlinks are ignored if PHYSFS_permitSymbolicLinks(1) hasn't been called, so you might end up further down in the search path than expected.
fname | filename in platform-independent notation. |
PHYSFS_sint64 PHYSFS_fileLength | ( | PHYSFS_File * | handle | ) |
Get total length of a file in bytes.
Note that if another process/thread is writing to this file at the same time, then the information this function supplies could be incorrect before you get it. Use with caution, or better yet, don't use at all.
handle | handle returned from PHYSFS_open*(). |
int PHYSFS_flush | ( | PHYSFS_File * | handle | ) |
Flush a buffered PhysicsFS file handle.
For buffered files opened for writing, this will put the current contents of the buffer to disk and flag the buffer as empty if possible.
For buffered files opened for reading or unbuffered files, this is a safe no-op, and will report success.
handle | handle returned from PHYSFS_open*(). |
void PHYSFS_freeList | ( | void * | listVar | ) |
Deallocate resources of lists returned by PhysicsFS.
Certain PhysicsFS functions return lists of information that are dynamically allocated. Use this function to free those resources.
It is safe to pass a NULL here, but doing so will cause a crash in versions before PhysicsFS 2.1.0.
listVar | List of information specified as freeable by this function. Passing NULL is safe; it is a valid no-op. |
const PHYSFS_Allocator * PHYSFS_getAllocator | ( | void | ) |
Discover the current allocator.
(This is for limited, hardcore use. If you don't immediately see a need for it, you can probably ignore this forever.)
This function exposes the function pointers that make up the currently used allocator. This can be useful for apps that want to access PhysicsFS's internal, default allocation routines, as well as for external code that wants to share the same allocator, even if the application specified their own.
This call is only valid between PHYSFS_init() and PHYSFS_deinit() calls; it will return NULL if the library isn't initialized. As we can't guarantee the state of the internal allocators unless the library is initialized, you shouldn't use any allocator returned here after a call to PHYSFS_deinit().
Do not call the returned allocator's Init() or Deinit() methods under any circumstances.
If you aren't immediately sure what to do with this function, you can safely ignore it altogether.
const char * PHYSFS_getBaseDir | ( | void | ) |
Get the path where the application resides.
Helper function.
Get the "base dir". This is the directory where the application was run from, which is probably the installation directory, and may or may not be the process's current working directory.
You should probably use the base dir in your search path.
char ** PHYSFS_getCdRomDirs | ( | void | ) |
Get an array of paths to available CD-ROM drives.
The dirs returned are platform-dependent ("D:\" on Win32, "/cdrom" or whatnot on Unix). Dirs are only returned if there is a disc ready and accessible in the drive. So if you've got two drives (D: and E:), and only E: has a disc in it, then that's all you get. If the user inserts a disc in D: and you call this function again, you get both drives. If, on a Unix box, the user unmounts a disc and remounts it elsewhere, the next call to this function will reflect that change.
This function refers to "CD-ROM" media, but it really means "inserted disc media," such as DVD-ROM, HD-DVD, CDRW, and Blu-Ray discs. It looks for filesystems, and as such won't report an audio CD, unless there's a mounted filesystem track on it.
The returned value is an array of strings, with a NULL entry to signify the end of the list:
This call may block while drives spin up. Be forewarned.
When you are done with the returned information, you may dispose of the resources by calling PHYSFS_freeList() with the returned pointer.
void PHYSFS_getCdRomDirsCallback | ( | PHYSFS_StringCallback | c, |
void * | d | ||
) |
Enumerate CD-ROM directories, using an application-defined callback.
Internally, PHYSFS_getCdRomDirs() just calls this function and then builds a list before returning to the application, so functionality is identical except for how the information is represented to the application.
Unlike PHYSFS_getCdRomDirs(), this function does not return an array. Rather, it calls a function specified by the application once per detected disc:
This call may block while drives spin up. Be forewarned.
c | Callback function to notify about detected drives. |
d | Application-defined data passed to callback. Can be NULL. |
const char * PHYSFS_getDirSeparator | ( | void | ) |
Get platform-dependent dir separator string.
This returns "\\" on win32, "/" on Unix, and ":" on MacOS. It may be more than one character, depending on the platform, and your code should take that into account. Note that this is only useful for setting up the search/write paths, since access into those dirs always use '/' (platform-independent notation) to separate directories. This is also handy for getting platform-independent access when using stdio calls.
const char * PHYSFS_getErrorByCode | ( | PHYSFS_ErrorCode | code | ) |
Get human-readable description string for a given error code.
Get a static string, in UTF-8 format, that represents an English description of a given error code.
This string is guaranteed to never change (although we may add new strings for new error codes in later versions of PhysicsFS), so you can use it for keying a localization dictionary.
It is safe to call this function at anytime, even before PHYSFS_init().
These strings are meant to be passed on directly to the user. Generally, applications should only concern themselves with whether a given function failed, but not care about the specifics much.
Do not attempt to free the returned strings; they are read-only and you don't own their memory pages.
code | Error code to convert to a string. |
const char * PHYSFS_getLastError | ( | void | ) |
Get human-readable error information.
Get the last PhysicsFS error message as a human-readable, null-terminated string. This will return NULL if there's been no error since the last call to this function. The pointer returned by this call points to an internal buffer. Each thread has a unique error state associated with it, but each time a new error message is set, it will overwrite the previous one associated with that thread. It is safe to call this function at anytime, even before PHYSFS_init().
PHYSFS_getLastError() and PHYSFS_getLastErrorCode() both reset the same thread-specific error state. Calling one will wipe out the other's data. If you need both, call PHYSFS_getLastErrorCode(), then pass that value to PHYSFS_getErrorByCode().
As of PhysicsFS 2.1, this function only presents text in the English language, but the strings are static, so you can use them as keys into your own localization dictionary. These strings are meant to be passed on directly to the user.
Generally, applications should only concern themselves with whether a given function failed; however, if your code require more specifics, you should use PHYSFS_getLastErrorCode() instead of this function.
PHYSFS_ErrorCode PHYSFS_getLastErrorCode | ( | void | ) |
Get machine-readable error information.
Get the last PhysicsFS error message as an integer value. This will return PHYSFS_ERR_OK if there's been no error since the last call to this function. Each thread has a unique error state associated with it, but each time a new error message is set, it will overwrite the previous one associated with that thread. It is safe to call this function at anytime, even before PHYSFS_init().
PHYSFS_getLastError() and PHYSFS_getLastErrorCode() both reset the same thread-specific error state. Calling one will wipe out the other's data. If you need both, call PHYSFS_getLastErrorCode(), then pass that value to PHYSFS_getErrorByCode().
Generally, applications should only concern themselves with whether a given function failed; however, if you require more specifics, you can try this function to glean information, if there's some specific problem you're expecting and plan to handle. But with most things that involve file systems, the best course of action is usually to give up, report the problem to the user, and let them figure out what should be done about it. For that, you might prefer PHYSFS_getErrorByCode() instead.
PHYSFS_sint64 PHYSFS_getLastModTime | ( | const char * | filename | ) |
Get the last modification time of a file.
The modtime is returned as a number of seconds since the Unix epoch (midnight, Jan 1, 1970). The exact derivation and accuracy of this time depends on the particular archiver. If there is no reasonable way to obtain this information for a particular archiver, or there was some sort of error, this function returns (-1).
You must use this and not PHYSFS_stat() if binary compatibility with PhysicsFS 2.0 is important (which it may not be for many people).
filename | filename to check, in platform-independent notation. |
void PHYSFS_getLinkedVersion | ( | PHYSFS_Version * | ver | ) |
Get the version of PhysicsFS that is linked against your program.
If you are using a shared library (DLL) version of PhysFS, then it is possible that it will be different than the version you compiled against.
This is a real function; the macro PHYSFS_VERSION tells you what version of PhysFS you compiled against:
This function may be called safely at any time, even before PHYSFS_init().
int PHYSFS_getMountPoint | ( | const char * | dir | ) |
Determine a mounted archive's mountpoint.
You give this function the name of an archive or dir you successfully added to the search path, and it reports the location in the interpolated tree where it is mounted. Files mounted with a NULL mountpoint or through PHYSFS_addToSearchPath() will report "/". The return value is READ ONLY and valid until the archive is removed from the search path.
dir | directory or archive previously added to the path, in platform-dependent notation. This must match the string used when adding, even if your string would also reference the same file with a different string of characters. |
const char * PHYSFS_getPrefDir | ( | const char * | org, |
const char * | app | ||
) |
Get the user-and-app-specific path where files can be written.
Helper function.
Get the "pref dir". This is meant to be where users can write personal files (preferences and save games, etc) that are specific to your application. This directory is unique per user, per application.
This function will decide the appropriate location in the native filesystem, create the directory if necessary, and return a string in platform-dependent notation, suitable for passing to PHYSFS_setWriteDir().
On Windows, this might look like: "C:\\Users\\bob\\AppData\\Roaming\\My Company\\My Program Name"
On Linux, this might look like: "/home/bob/.local/share/My Program Name"
On Mac OS X, this might look like: "/Users/bob/Library/Application Support/My Program Name"
(etc.)
You should probably use the pref dir for your write dir, and also put it near the beginning of your search path. Older versions of PhysicsFS offered only PHYSFS_getUserDir() and left you to figure out where the files should go under that tree. This finds the correct location for whatever platform, which not only changes between operating systems, but also versions of the same operating system.
You specify the name of your organization (if it's not a real organization, your name or an Internet domain you own might do) and the name of your application. These should be proper names.
Both the (org) and (app) strings may become part of a directory name, so please follow these rules:
The pointer returned by this function remains valid until you call this function again, or call PHYSFS_deinit(). This is not necessarily a fast call, though, so you should call this once at startup and copy the string if you need it.
You should assume the path returned by this function is the only safe place to write files (and that PHYSFS_getUserDir() and PHYSFS_getBaseDir(), while they might be writable, or even parents of the returned path, aren't where you should be writing things).
org | The name of your organization. |
app | The name of your application. |
const char * PHYSFS_getRealDir | ( | const char * | filename | ) |
Figure out where in the search path a file resides.
The file is specified in platform-independent notation. The returned filename will be the element of the search path where the file was found, which may be a directory, or an archive. Even if there are multiple matches in different parts of the search path, only the first one found is used, just like when opening a file.
So, if you look for "maps/level1.map", and C:\mygame is in your search path and C:\mygame\maps\level1.map exists, then "C:\mygame" is returned.
If a any part of a match is a symbolic link, and you've not explicitly permitted symlinks, then it will be ignored, and the search for a match will continue.
If you specify a fake directory that only exists as a mount point, it'll be associated with the first archive mounted there, even though that directory isn't necessarily contained in a real archive.
filename | file to look for. |
char ** PHYSFS_getSearchPath | ( | void | ) |
Get the current search path.
The default search path is an empty list.
The returned value is an array of strings, with a NULL entry to signify the end of the list:
When you are done with the returned information, you may dispose of the resources by calling PHYSFS_freeList() with the returned pointer.
void PHYSFS_getSearchPathCallback | ( | PHYSFS_StringCallback | c, |
void * | d | ||
) |
Enumerate the search path, using an application-defined callback.
Internally, PHYSFS_getSearchPath() just calls this function and then builds a list before returning to the application, so functionality is identical except for how the information is represented to the application.
Unlike PHYSFS_getSearchPath(), this function does not return an array. Rather, it calls a function specified by the application once per element of the search path:
Elements of the search path are reported in order search priority, so the first archive/dir that would be examined when looking for a file is the first element passed through the callback.
c | Callback function to notify about search path elements. |
d | Application-defined data passed to callback. Can be NULL. |
const char * PHYSFS_getUserDir | ( | void | ) |
Get the path where user's home directory resides.
Helper function.
Get the "user dir". This is meant to be a suggestion of where a specific user of the system can store files. On Unix, this is her home directory. On systems with no concept of multiple home directories (MacOS, win95), this will default to something like "C:\mybasedir\users\username" where "username" will either be the login name, or "default" if the platform doesn't support multiple users, either.
const char * PHYSFS_getWriteDir | ( | void | ) |
Get path where PhysicsFS will allow file writing.
Get the current write dir. The default write dir is NULL.
int PHYSFS_init | ( | const char * | argv0 | ) |
Initialize the PhysicsFS library.
This must be called before any other PhysicsFS function.
This should be called prior to any attempts to change your process's current working directory.
argv0 | the argv[0] string passed to your program's mainline. This may be NULL on most platforms (such as ones without a standard main() function), but you should always try to pass something in here. Unix-like systems such as Linux need to pass argv[0] from main() in here. |
int PHYSFS_isDirectory | ( | const char * | fname | ) |
Determine if a file in the search path is really a directory.
Determine if the first occurence of (fname) in the search path is really a directory entry.
Note that entries that are symlinks are ignored if PHYSFS_permitSymbolicLinks(1) hasn't been called, so you might end up further down in the search path than expected.
fname | filename in platform-independent notation. |
int PHYSFS_isInit | ( | void | ) |
Determine if the PhysicsFS library is initialized.
Once PHYSFS_init() returns successfully, this will return non-zero. Before a successful PHYSFS_init() and after PHYSFS_deinit() returns successfully, this will return zero. This function is safe to call at any time.
int PHYSFS_isSymbolicLink | ( | const char * | fname | ) |
Determine if a file in the search path is really a symbolic link.
Determine if the first occurence of (fname) in the search path is really a symbolic link.
Note that entries that are symlinks are ignored if PHYSFS_permitSymbolicLinks(1) hasn't been called, and as such, this function will always return 0 in that case.
fname | filename in platform-independent notation. |
int PHYSFS_mkdir | ( | const char * | dirName | ) |
Create a directory.
This is specified in platform-independent notation in relation to the write dir. All missing parent directories are also created if they don't exist.
So if you've got the write dir set to "C:\mygame\writedir" and call PHYSFS_mkdir("downloads/maps") then the directories "C:\mygame\writedir\downloads" and "C:\mygame\writedir\downloads\maps" will be created if possible. If the creation of "maps" fails after we have successfully created "downloads", then the function leaves the created directory behind and reports failure.
dirName | New dir to create. |
int PHYSFS_mount | ( | const char * | newDir, |
const char * | mountPoint, | ||
int | appendToPath | ||
) |
Add an archive or directory to the search path.
If this is a duplicate, the entry is not added again, even though the function succeeds. You may not add the same archive to two different mountpoints: duplicate checking is done against the archive and not the mountpoint.
When you mount an archive, it is added to a virtual file system...all files in all of the archives are interpolated into a single hierachical file tree. Two archives mounted at the same place (or an archive with files overlapping another mountpoint) may have overlapping files: in such a case, the file earliest in the search path is selected, and the other files are inaccessible to the application. This allows archives to be used to override previous revisions; you can use the mounting mechanism to place archives at a specific point in the file tree and prevent overlap; this is useful for downloadable mods that might trample over application data or each other, for example.
The mountpoint does not need to exist prior to mounting, which is different than those familiar with the Unix concept of "mounting" may expect. As well, more than one archive can be mounted to the same mountpoint, or mountpoints and archive contents can overlap...the interpolation mechanism still functions as usual.
Specifying a symbolic link to an archive or directory is allowed here, regardless of the state of PHYSFS_permitSymbolicLinks(). That function only deals with symlinks inside the mounted directory or archive.
newDir | directory or archive to add to the path, in platform-dependent notation. |
mountPoint | Location in the interpolated tree that this archive will be "mounted", in platform-independent notation. NULL or "" is equivalent to "/". |
appendToPath | nonzero to append to search path, zero to prepend. |
int PHYSFS_mountHandle | ( | PHYSFS_File * | file, |
const char * | newDir, | ||
const char * | mountPoint, | ||
int | appendToPath | ||
) |
Add an archive, contained in a PHYSFS_File handle, to the search path.
This function operates just like PHYSFS_mount(), but takes a PHYSFS_File handle instead of a pathname. This handle contains all the data of the archive, and is used instead of a real file in the physical filesystem. The PHYSFS_File may be backed by a real file in the physical filesystem, but isn't necessarily. The most popular use for this is likely to mount archives stored inside other archives.
(newDir) must be a unique string to identify this archive. It is used to optimize archiver selection (if you name it XXXXX.zip, we might try the ZIP archiver first, for example, or directly choose an archiver that can only trust the data is valid by filename extension). It doesn't need to refer to a real file at all. If the filename extension isn't helpful, the system will try every archiver until one works or none of them do. This filename must be unique, as the system won't allow you to have two archives with the same name.
(file) must remain until the archive is unmounted. When the archive is unmounted, the system will call PHYSFS_close(file). If you need this handle to survive, you will have to wrap this in a PHYSFS_Io and use PHYSFS_mountIo() instead.
If this function fails, PHYSFS_close(file) is not called.
file | The PHYSFS_File handle containing archive data. |
newDir | Filename that can represent this stream. |
mountPoint | Location in the interpolated tree that this archive will be "mounted", in platform-independent notation. NULL or "" is equivalent to "/". |
appendToPath | nonzero to append to search path, zero to prepend. |
int PHYSFS_mountIo | ( | PHYSFS_Io * | io, |
const char * | newDir, | ||
const char * | mountPoint, | ||
int | appendToPath | ||
) |
Add an archive, built on a PHYSFS_Io, to the search path.
This function operates just like PHYSFS_mount(), but takes a PHYSFS_Io instead of a pathname. Behind the scenes, PHYSFS_mount() calls this function with a physical-filesystem-based PHYSFS_Io.
(newDir) must be a unique string to identify this archive. It is used to optimize archiver selection (if you name it XXXXX.zip, we might try the ZIP archiver first, for example, or directly choose an archiver that can only trust the data is valid by filename extension). It doesn't need to refer to a real file at all. If the filename extension isn't helpful, the system will try every archiver until one works or none of them do. This filename must be unique, as the system won't allow you to have two archives with the same name.
(io) must remain until the archive is unmounted. When the archive is unmounted, the system will call (io)->destroy(io), which will give you a chance to free your resources.
If this function fails, (io)->destroy(io) is not called.
io | i/o instance for archive to add to the path. |
newDir | Filename that can represent this stream. |
mountPoint | Location in the interpolated tree that this archive will be "mounted", in platform-independent notation. NULL or "" is equivalent to "/". |
appendToPath | nonzero to append to search path, zero to prepend. |
int PHYSFS_mountMemory | ( | const void * | buf, |
PHYSFS_uint64 | len, | ||
void(*)(void *) | del, | ||
const char * | newDir, | ||
const char * | mountPoint, | ||
int | appendToPath | ||
) |
Add an archive, contained in a memory buffer, to the search path.
This function operates just like PHYSFS_mount(), but takes a memory buffer instead of a pathname. This buffer contains all the data of the archive, and is used instead of a real file in the physical filesystem.
(newDir) must be a unique string to identify this archive. It is used to optimize archiver selection (if you name it XXXXX.zip, we might try the ZIP archiver first, for example, or directly choose an archiver that can only trust the data is valid by filename extension). It doesn't need to refer to a real file at all. If the filename extension isn't helpful, the system will try every archiver until one works or none of them do. This filename must be unique, as the system won't allow you to have two archives with the same name.
(ptr) must remain until the archive is unmounted. When the archive is unmounted, the system will call (del)(ptr), which will notify you that the system is done with the buffer, and give you a chance to free your resources. (del) can be NULL, in which case the system will make no attempt to free the buffer.
If this function fails, (del) is not called.
buf | Address of the memory buffer containing the archive data. |
len | Size of memory buffer, in bytes. |
del | A callback that triggers upon unmount. Can be NULL. |
newDir | Filename that can represent this stream. |
mountPoint | Location in the interpolated tree that this archive will be "mounted", in platform-independent notation. NULL or "" is equivalent to "/". |
appendToPath | nonzero to append to search path, zero to prepend. |
PHYSFS_File * PHYSFS_openAppend | ( | const char * | filename | ) |
Open a file for appending.
Open a file for writing, in platform-independent notation and in relation to the write dir as the root of the writable filesystem. The specified file is created if it doesn't exist. If it does exist, the writing offset is set to the end of the file, so the first write will be the byte after the end.
Note that entries that are symlinks are ignored if PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a symlink with this function will fail in such a case.
filename | File to open. |
PHYSFS_File * PHYSFS_openRead | ( | const char * | filename | ) |
Open a file for reading.
Open a file for reading, in platform-independent notation. The search path is checked one at a time until a matching file is found, in which case an abstract filehandle is associated with it, and reading may be done. The reading offset is set to the first byte of the file.
Note that entries that are symlinks are ignored if PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a symlink with this function will fail in such a case.
filename | File to open. |
PHYSFS_File * PHYSFS_openWrite | ( | const char * | filename | ) |
Open a file for writing.
Open a file for writing, in platform-independent notation and in relation to the write dir as the root of the writable filesystem. The specified file is created if it doesn't exist. If it does exist, it is truncated to zero bytes, and the writing offset is set to the start.
Note that entries that are symlinks are ignored if PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a symlink with this function will fail in such a case.
filename | File to open. |
void PHYSFS_permitSymbolicLinks | ( | int | allow | ) |
Enable or disable following of symbolic links.
Some physical filesystems and archives contain files that are just pointers to other files. On the physical filesystem, opening such a link will (transparently) open the file that is pointed to.
By default, PhysicsFS will check if a file is really a symlink during open calls and fail if it is. Otherwise, the link could take you outside the write and search paths, and compromise security.
If you want to take that risk, call this function with a non-zero parameter. Note that this is more for sandboxing a program's scripting language, in case untrusted scripts try to compromise the system. Generally speaking, a user could very well have a legitimate reason to set up a symlink, so unless you feel there's a specific danger in allowing them, you should permit them.
Symlinks are only explicitly checked when dealing with filenames in platform-independent notation. That is, when setting up your search and write paths, etc, symlinks are never checked for.
Please note that PHYSFS_stat() will always check the path specified; if that path is a symlink, it will not be followed in any case. If symlinks aren't permitted through this function, PHYSFS_stat() ignores them, and would treat the query as if the path didn't exist at all.
Symbolic link permission can be enabled or disabled at any time after you've called PHYSFS_init(), and is disabled by default.
allow | nonzero to permit symlinks, zero to deny linking. |
PHYSFS_sint64 PHYSFS_read | ( | PHYSFS_File * | handle, |
void * | buffer, | ||
PHYSFS_uint32 | objSize, | ||
PHYSFS_uint32 | objCount | ||
) |
Read data from a PhysicsFS filehandle.
The file must be opened for reading.
handle | handle returned from PHYSFS_openRead(). |
buffer | buffer to store read data into. |
objSize | size in bytes of objects being read from (handle). |
objCount | number of (objSize) objects to read from (handle). |
PHYSFS_sint64 PHYSFS_readBytes | ( | PHYSFS_File * | handle, |
void * | buffer, | ||
PHYSFS_uint64 | len | ||
) |
Read bytes from a PhysicsFS filehandle.
The file must be opened for reading.
handle | handle returned from PHYSFS_openRead(). |
buffer | buffer of at least (len) bytes to store read data into. |
len | number of bytes being read from (handle). |
int PHYSFS_readSBE16 | ( | PHYSFS_File * | file, |
PHYSFS_sint16 * | val | ||
) |
Read and convert a signed 16-bit bigendian value.
Convenience function. Read a signed 16-bit bigendian value from a file and convert it to the platform's native byte order.
file | PhysicsFS file handle from which to read. |
val | pointer to where value should be stored. |
int PHYSFS_readSBE32 | ( | PHYSFS_File * | file, |
PHYSFS_sint32 * | val | ||
) |
Read and convert a signed 32-bit bigendian value.
Convenience function. Read a signed 32-bit bigendian value from a file and convert it to the platform's native byte order.
file | PhysicsFS file handle from which to read. |
val | pointer to where value should be stored. |
int PHYSFS_readSBE64 | ( | PHYSFS_File * | file, |
PHYSFS_sint64 * | val | ||
) |
Read and convert a signed 64-bit bigendian value.
Convenience function. Read a signed 64-bit bigendian value from a file and convert it to the platform's native byte order.
file | PhysicsFS file handle from which to read. |
val | pointer to where value should be stored. |
int PHYSFS_readSLE16 | ( | PHYSFS_File * | file, |
PHYSFS_sint16 * | val | ||
) |
Read and convert a signed 16-bit littleendian value.
Convenience function. Read a signed 16-bit littleendian value from a file and convert it to the platform's native byte order.
file | PhysicsFS file handle from which to read. |
val | pointer to where value should be stored. |
int PHYSFS_readSLE32 | ( | PHYSFS_File * | file, |
PHYSFS_sint32 * | val | ||
) |
Read and convert a signed 32-bit littleendian value.
Convenience function. Read a signed 32-bit littleendian value from a file and convert it to the platform's native byte order.
file | PhysicsFS file handle from which to read. |
val | pointer to where value should be stored. |
int PHYSFS_readSLE64 | ( | PHYSFS_File * | file, |
PHYSFS_sint64 * | val | ||
) |
Read and convert a signed 64-bit littleendian value.
Convenience function. Read a signed 64-bit littleendian value from a file and convert it to the platform's native byte order.
file | PhysicsFS file handle from which to read. |
val | pointer to where value should be stored. |
int PHYSFS_readUBE16 | ( | PHYSFS_File * | file, |
PHYSFS_uint16 * | val | ||
) |
Read and convert an unsigned 16-bit bigendian value.
Convenience function. Read an unsigned 16-bit bigendian value from a file and convert it to the platform's native byte order.
file | PhysicsFS file handle from which to read. |
val | pointer to where value should be stored. |
int PHYSFS_readUBE32 | ( | PHYSFS_File * | file, |
PHYSFS_uint32 * | val | ||
) |
Read and convert an unsigned 32-bit bigendian value.
Convenience function. Read an unsigned 32-bit bigendian value from a file and convert it to the platform's native byte order.
file | PhysicsFS file handle from which to read. |
val | pointer to where value should be stored. |
int PHYSFS_readUBE64 | ( | PHYSFS_File * | file, |
PHYSFS_uint64 * | val | ||
) |
Read and convert an unsigned 64-bit bigendian value.
Convenience function. Read an unsigned 64-bit bigendian value from a file and convert it to the platform's native byte order.
file | PhysicsFS file handle from which to read. |
val | pointer to where value should be stored. |
int PHYSFS_readULE16 | ( | PHYSFS_File * | file, |
PHYSFS_uint16 * | val | ||
) |
Read and convert an unsigned 16-bit littleendian value.
Convenience function. Read an unsigned 16-bit littleendian value from a file and convert it to the platform's native byte order.
file | PhysicsFS file handle from which to read. |
val | pointer to where value should be stored. |
int PHYSFS_readULE32 | ( | PHYSFS_File * | file, |
PHYSFS_uint32 * | val | ||
) |
Read and convert an unsigned 32-bit littleendian value.
Convenience function. Read an unsigned 32-bit littleendian value from a file and convert it to the platform's native byte order.
file | PhysicsFS file handle from which to read. |
val | pointer to where value should be stored. |
int PHYSFS_readULE64 | ( | PHYSFS_File * | file, |
PHYSFS_uint64 * | val | ||
) |
Read and convert an unsigned 64-bit littleendian value.
Convenience function. Read an unsigned 64-bit littleendian value from a file and convert it to the platform's native byte order.
file | PhysicsFS file handle from which to read. |
val | pointer to where value should be stored. |
int PHYSFS_registerArchiver | ( | const PHYSFS_Archiver * | archiver | ) |
Add a new archiver to the system.
If you want to provide your own archiver (for example, a custom archive file format, or some virtual thing you want to make look like a filesystem that you can access through the usual PhysicsFS APIs), this is where you start. Once an archiver is successfully registered, then you can use PHYSFS_mount() to add archives that your archiver supports to the search path, or perhaps use it as the write dir. Internally, PhysicsFS uses this function to register its own built-in archivers, like .zip support, etc.
You may not have two archivers that handle the same extension. If you are going to have a clash, you can deregister the other archiver (including built-in ones) with PHYSFS_deregisterArchiver().
The data in (archiver) is copied; you may free this pointer when this function returns.
Once this function returns successfully, PhysicsFS will be able to support archives of this type until you deregister the archiver again.
archiver | The archiver to register. |
int PHYSFS_removeFromSearchPath | ( | const char * | oldDir | ) |
Remove a directory or archive from the search path.
This function is equivalent to:
You must use this and not PHYSFS_unmount if binary compatibility with PhysicsFS 1.0 is important (which it may not be for many people).
int PHYSFS_seek | ( | PHYSFS_File * | handle, |
PHYSFS_uint64 | pos | ||
) |
Seek to a new position within a PhysicsFS filehandle.
The next read or write will occur at that place. Seeking past the beginning or end of the file is not allowed, and causes an error.
handle | handle returned from PHYSFS_open*(). |
pos | number of bytes from start of file to seek to. |
int PHYSFS_setAllocator | ( | const PHYSFS_Allocator * | allocator | ) |
Hook your own allocation routines into PhysicsFS.
(This is for limited, hardcore use. If you don't immediately see a need for it, you can probably ignore this forever.)
By default, PhysicsFS will use whatever is reasonable for a platform to manage dynamic memory (usually ANSI C malloc/realloc/free, but some platforms might use something else), but in some uncommon cases, the app might want more control over the library's memory management. This lets you redirect PhysicsFS to use your own allocation routines instead. You can only call this function before PHYSFS_init(); if the library is initialized, it'll reject your efforts to change the allocator mid-stream. You may call this function after PHYSFS_deinit() if you are willing to shut down the library and restart it with a new allocator; this is a safe and supported operation. The allocator remains intact between deinit/init calls. If you want to return to the platform's default allocator, pass a NULL in here.
If you aren't immediately sure what to do with this function, you can safely ignore it altogether.
allocator | Structure containing your allocator's entry points. |
int PHYSFS_setBuffer | ( | PHYSFS_File * | handle, |
PHYSFS_uint64 | bufsize | ||
) |
Set up buffering for a PhysicsFS file handle.
Define an i/o buffer for a file handle. A memory block of (bufsize) bytes will be allocated and associated with (handle).
For files opened for reading, up to (bufsize) bytes are read from (handle) and stored in the internal buffer. Calls to PHYSFS_read() will pull from this buffer until it is empty, and then refill it for more reading. Note that compressed files, like ZIP archives, will decompress while buffering, so this can be handy for offsetting CPU-intensive operations. The buffer isn't filled until you do your next read.
For files opened for writing, data will be buffered to memory until the buffer is full or the buffer is flushed. Closing a handle implicitly causes a flush...check your return values!
Seeking, etc transparently accounts for buffering.
You can resize an existing buffer by calling this function more than once on the same file. Setting the buffer size to zero will free an existing buffer.
PhysicsFS file handles are unbuffered by default.
Please check the return value of this function! Failures can include not being able to seek backwards in a read-only file when removing the buffer, not being able to allocate the buffer, and not being able to flush the buffer to disk, among other unexpected problems.
handle | handle returned from PHYSFS_open*(). |
bufsize | size, in bytes, of buffer to allocate. |
void PHYSFS_setErrorCode | ( | PHYSFS_ErrorCode | code | ) |
Set the current thread's error code.
This lets you set the value that will be returned by the next call to PHYSFS_getLastErrorCode(). This will replace any existing error code, whether set by your application or internally by PhysicsFS.
Error codes are stored per-thread; what you set here will not be accessible to another thread.
Any call into PhysicsFS may change the current error code, so any code you set here is somewhat fragile, and thus you shouldn't build any serious error reporting framework on this function. The primary goal of this function is to allow PHYSFS_Io implementations to set the error state, which generally will be passed back to your application when PhysicsFS makes a PHYSFS_Io call that fails internally.
This function doesn't care if the error code is a value known to PhysicsFS or not (but PHYSFS_getErrorByCode() will return NULL for unknown values). The value will be reported unmolested by PHYSFS_getLastErrorCode().
code | Error code to become the current thread's new error state. |
int PHYSFS_setSaneConfig | ( | const char * | organization, |
const char * | appName, | ||
const char * | archiveExt, | ||
int | includeCdRoms, | ||
int | archivesFirst | ||
) |
Set up sane, default paths.
Helper function.
The write dir will be set to the pref dir returned by
, which is created if it doesn't exist.
The above is sufficient to make sure your program's configuration directory is separated from other clutter, and platform-independent.
The search path will be:
These directories are then searched for files ending with the extension (archiveExt), which, if they are valid and supported archives, will also be added to the search path. If you specified "PKG" for (archiveExt), and there's a file named data.PKG in the base dir, it'll be checked. Archives can either be appended or prepended to the search path in alphabetical order, regardless of which directories they were found in. All archives are mounted in the root of the virtual file system ("/").
All of this can be accomplished from the application, but this just does it all for you. Feel free to add more to the search path manually, too.
organization | Name of your company/group/etc to be used as a dirname, so keep it small, and no-frills. |
appName | Program-specific name of your program, to separate it from other programs using PhysicsFS. |
archiveExt | File extension used by your program to specify an archive. For example, Quake 3 uses "pk3", even though they are just zipfiles. Specify NULL to not dig out archives automatically. Do not specify the '.' char; If you want to look for ZIP files, specify "ZIP" and not ".ZIP" ... the archive search is case-insensitive. |
includeCdRoms | Non-zero to include CD-ROMs in the search path, and (if (archiveExt) != NULL) search them for archives. This may cause a significant amount of blocking while discs are accessed, and if there are no discs in the drive (or even not mounted on Unix systems), then they may not be made available anyhow. You may want to specify zero and handle the disc setup yourself. |
archivesFirst | Non-zero to prepend the archives to the search path. Zero to append them. Ignored if !(archiveExt). |
int PHYSFS_setWriteDir | ( | const char * | newDir | ) |
Tell PhysicsFS where it may write files.
Set a new write dir. This will override the previous setting.
This call will fail (and fail to change the write dir) if the current write dir still has files open in it.
newDir | The new directory to be the root of the write dir, specified in platform-dependent notation. Setting to NULL disables the write dir, so no files can be opened for writing via PhysicsFS. |
int PHYSFS_stat | ( | const char * | fname, |
PHYSFS_Stat * | stat | ||
) |
Get various information about a directory or a file.
Obtain various information about a file or directory from the meta data.
This function will never follow symbolic links. If you haven't enabled symlinks with PHYSFS_permitSymbolicLinks(), stat'ing a symlink will be treated like stat'ing a non-existant file. If symlinks are enabled, stat'ing a symlink will give you information on the link itself and not what it points to.
fname | filename to check, in platform-indepedent notation. |
stat | pointer to structure to fill in with data about (fname). |
const PHYSFS_ArchiveInfo ** PHYSFS_supportedArchiveTypes | ( | void | ) |
Get a list of supported archive types.
Get a list of archive types supported by this implementation of PhysicFS. These are the file formats usable for search path entries. This is for informational purposes only. Note that the extension listed is merely convention: if we list "ZIP", you can open a PkZip-compatible archive with an extension of "XYZ", if you like.
The returned value is an array of pointers to PHYSFS_ArchiveInfo structures, with a NULL entry to signify the end of the list:
The return values are pointers to internal memory, and should be considered READ ONLY, and never freed. The returned values are valid until the next call to PHYSFS_deinit(), PHYSFS_registerArchiver(), or PHYSFS_deregisterArchiver().
PHYSFS_sint16 PHYSFS_swapSBE16 | ( | PHYSFS_sint16 | val | ) |
Swap bigendian signed 16 to platform's native byte order.
Take a 16-bit signed value in bigendian format and convert it to the platform's native byte order.
val | value to convert |
PHYSFS_sint32 PHYSFS_swapSBE32 | ( | PHYSFS_sint32 | val | ) |
Swap bigendian signed 32 to platform's native byte order.
Take a 32-bit signed value in bigendian format and convert it to the platform's native byte order.
val | value to convert |
PHYSFS_sint64 PHYSFS_swapSBE64 | ( | PHYSFS_sint64 | val | ) |
Swap bigendian signed 64 to platform's native byte order.
Take a 64-bit signed value in bigendian format and convert it to the platform's native byte order.
val | value to convert |
PHYSFS_sint16 PHYSFS_swapSLE16 | ( | PHYSFS_sint16 | val | ) |
Swap littleendian signed 16 to platform's native byte order.
Take a 16-bit signed value in littleendian format and convert it to the platform's native byte order.
val | value to convert |
PHYSFS_sint32 PHYSFS_swapSLE32 | ( | PHYSFS_sint32 | val | ) |
Swap littleendian signed 32 to platform's native byte order.
Take a 32-bit signed value in littleendian format and convert it to the platform's native byte order.
val | value to convert |
PHYSFS_sint64 PHYSFS_swapSLE64 | ( | PHYSFS_sint64 | val | ) |
Swap littleendian signed 64 to platform's native byte order.
Take a 64-bit signed value in littleendian format and convert it to the platform's native byte order.
val | value to convert |
PHYSFS_uint16 PHYSFS_swapUBE16 | ( | PHYSFS_uint16 | val | ) |
Swap bigendian unsigned 16 to platform's native byte order.
Take a 16-bit unsigned value in bigendian format and convert it to the platform's native byte order.
val | value to convert |
PHYSFS_uint32 PHYSFS_swapUBE32 | ( | PHYSFS_uint32 | val | ) |
Swap bigendian unsigned 32 to platform's native byte order.
Take a 32-bit unsigned value in bigendian format and convert it to the platform's native byte order.
val | value to convert |
PHYSFS_uint64 PHYSFS_swapUBE64 | ( | PHYSFS_uint64 | val | ) |
Swap bigendian unsigned 64 to platform's native byte order.
Take a 64-bit unsigned value in bigendian format and convert it to the platform's native byte order.
val | value to convert |
PHYSFS_uint16 PHYSFS_swapULE16 | ( | PHYSFS_uint16 | val | ) |
Swap littleendian unsigned 16 to platform's native byte order.
Take a 16-bit unsigned value in littleendian format and convert it to the platform's native byte order.
val | value to convert |
PHYSFS_uint32 PHYSFS_swapULE32 | ( | PHYSFS_uint32 | val | ) |
Swap littleendian unsigned 32 to platform's native byte order.
Take a 32-bit unsigned value in littleendian format and convert it to the platform's native byte order.
val | value to convert |
PHYSFS_uint64 PHYSFS_swapULE64 | ( | PHYSFS_uint64 | val | ) |
Swap littleendian unsigned 64 to platform's native byte order.
Take a 64-bit unsigned value in littleendian format and convert it to the platform's native byte order.
val | value to convert |
int PHYSFS_symbolicLinksPermitted | ( | void | ) |
Determine if the symbolic links are permitted.
This reports the setting from the last call to PHYSFS_permitSymbolicLinks(). If PHYSFS_permitSymbolicLinks() hasn't been called since the library was last initialized, symbolic links are implicitly disabled.
PHYSFS_sint64 PHYSFS_tell | ( | PHYSFS_File * | handle | ) |
Determine current position within a PhysicsFS filehandle.
handle | handle returned from PHYSFS_open*(). |
int PHYSFS_ucs4stricmp | ( | const PHYSFS_uint32 * | str1, |
const PHYSFS_uint32 * | str2 | ||
) |
Case-insensitive compare of two UCS-4 strings.
This is a strcasecmp/stricmp replacement that expects both strings to be in UCS-4 (aka UTF-32) encoding. It will do "case folding" to decide if the Unicode codepoints in the strings match.
It will report which string is "greater than" the other, but be aware that this doesn't necessarily mean anything: 'a' may be "less than" 'b', but a Japanese kuten has no meaningful alphabetically relationship to a Greek lambda, but being able to assign a reliable "value" makes sorting algorithms possible, if not entirely sane. Most cases should treat the return value as "equal" or "not equal".
Like stricmp, this expects both strings to be NULL-terminated.
str1 | First string to compare. |
str2 | Second string to compare. |
int PHYSFS_unmount | ( | const char * | oldDir | ) |
Remove a directory or archive from the search path.
This is functionally equivalent to PHYSFS_removeFromSearchPath(), but that function is deprecated to keep the vocabulary paired with PHYSFS_mount().
This must be a (case-sensitive) match to a dir or archive already in the search path, specified in platform-dependent notation.
This call will fail (and fail to remove from the path) if the element still has files open in it.
oldDir | dir/archive to remove. |
int PHYSFS_utf16stricmp | ( | const PHYSFS_uint16 * | str1, |
const PHYSFS_uint16 * | str2 | ||
) |
Case-insensitive compare of two UTF-16 strings.
This is a strcasecmp/stricmp replacement that expects both strings to be in UTF-16 encoding. It will do "case folding" to decide if the Unicode codepoints in the strings match.
It will report which string is "greater than" the other, but be aware that this doesn't necessarily mean anything: 'a' may be "less than" 'b', but a Japanese kuten has no meaningful alphabetically relationship to a Greek lambda, but being able to assign a reliable "value" makes sorting algorithms possible, if not entirely sane. Most cases should treat the return value as "equal" or "not equal".
Like stricmp, this expects both strings to be NULL-terminated.
str1 | First string to compare. |
str2 | Second string to compare. |
void PHYSFS_utf8FromLatin1 | ( | const char * | src, |
char * | dst, | ||
PHYSFS_uint64 | len | ||
) |
Convert a UTF-8 string to a Latin1 string.
Latin1 strings are 8-bits per character: a popular "high ASCII" encoding.
To ensure that the destination buffer is large enough for the conversion, please allocate a buffer that is double the size of the source buffer. UTF-8 expands latin1 codepoints over 127 from 1 to 2 bytes, so the string may grow in some cases.
Strings that don't fit in the destination buffer will be truncated, but will always be null-terminated and never have an incomplete UTF-8 sequence at the end. If the buffer length is 0, this function does nothing.
Please note that we do not supply a UTF-8 to Latin1 converter, since Latin1 can't express most Unicode codepoints. It's a legacy encoding; you should be converting away from it at all times.
src | Null-terminated source string in Latin1 format. |
dst | Buffer to store converted UTF-8 string. |
len | Size, in bytes, of destination buffer. |
void PHYSFS_utf8FromUcs2 | ( | const PHYSFS_uint16 * | src, |
char * | dst, | ||
PHYSFS_uint64 | len | ||
) |
Convert a UCS-2 string to a UTF-8 string.
UCS-2 strings are 16-bits per character: TCHAR
on Windows, when building with Unicode support. Please note that modern versions of Windows use UTF-16, which is an extended form of UCS-2, and not UCS-2 itself. You almost certainly want PHYSFS_utf8FromUtf16() instead.
To ensure that the destination buffer is large enough for the conversion, please allocate a buffer that is double the size of the source buffer. UTF-8 never uses more than 32-bits per character, so while it may shrink a UCS-2 string, it may also expand it.
Strings that don't fit in the destination buffer will be truncated, but will always be null-terminated and never have an incomplete UTF-8 sequence at the end. If the buffer length is 0, this function does nothing.
src | Null-terminated source string in UCS-2 format. |
dst | Buffer to store converted UTF-8 string. |
len | Size, in bytes, of destination buffer. |
void PHYSFS_utf8FromUcs4 | ( | const PHYSFS_uint32 * | src, |
char * | dst, | ||
PHYSFS_uint64 | len | ||
) |
Convert a UCS-4 string to a UTF-8 string.
UCS-4 (aka UTF-32) strings are 32-bits per character: wchar_t
on Unix.
To ensure that the destination buffer is large enough for the conversion, please allocate a buffer that is the same size as the source buffer. UTF-8 never uses more than 32-bits per character, so while it may shrink a UCS-4 string, it will never expand it.
Strings that don't fit in the destination buffer will be truncated, but will always be null-terminated and never have an incomplete UTF-8 sequence at the end. If the buffer length is 0, this function does nothing.
src | Null-terminated source string in UCS-4 format. |
dst | Buffer to store converted UTF-8 string. |
len | Size, in bytes, of destination buffer. |
void PHYSFS_utf8FromUtf16 | ( | const PHYSFS_uint16 * | src, |
char * | dst, | ||
PHYSFS_uint64 | len | ||
) |
Convert a UTF-16 string to a UTF-8 string.
UTF-16 strings are 16-bits per character (except some chars, which are 32-bits): TCHAR
on Windows, when building with Unicode support. Modern Windows releases use UTF-16. Windows releases before 2000 used TCHAR, but only handled UCS-2. UTF-16 is UCS-2, except for the characters that are 4 bytes, which aren't representable in UCS-2 at all anyhow. If you aren't sure, you should be using UTF-16 at this point on Windows.
To ensure that the destination buffer is large enough for the conversion, please allocate a buffer that is double the size of the source buffer. UTF-8 never uses more than 32-bits per character, so while it may shrink a UTF-16 string, it may also expand it.
Strings that don't fit in the destination buffer will be truncated, but will always be null-terminated and never have an incomplete UTF-8 sequence at the end. If the buffer length is 0, this function does nothing.
src | Null-terminated source string in UTF-16 format. |
dst | Buffer to store converted UTF-8 string. |
len | Size, in bytes, of destination buffer. |
int PHYSFS_utf8stricmp | ( | const char * | str1, |
const char * | str2 | ||
) |
Case-insensitive compare of two UTF-8 strings.
This is a strcasecmp/stricmp replacement that expects both strings to be in UTF-8 encoding. It will do "case folding" to decide if the Unicode codepoints in the strings match.
If both strings are exclusively low-ASCII characters, this will do the right thing, as that is also valid UTF-8. If there are any high-ASCII chars, this will not do what you expect!
It will report which string is "greater than" the other, but be aware that this doesn't necessarily mean anything: 'a' may be "less than" 'b', but a Japanese kuten has no meaningful alphabetically relationship to a Greek lambda, but being able to assign a reliable "value" makes sorting algorithms possible, if not entirely sane. Most cases should treat the return value as "equal" or "not equal".
Like stricmp, this expects both strings to be NULL-terminated.
str1 | First string to compare. |
str2 | Second string to compare. |
PHYSFS_utf8ToUcs2 | ( | const char * | src, |
PHYSFS_uint16 * | dst, | ||
PHYSFS_uint64 | len | ||
) |
Convert a UTF-8 string to a UCS-2 string.
UCS-2 strings are 16-bits per character: TCHAR
on Windows, when building with Unicode support. Please note that modern versions of Windows use UTF-16, which is an extended form of UCS-2, and not UCS-2 itself. You almost certainly want PHYSFS_utf8ToUtf16() instead, but you need to understand how that changes things, too.
To ensure that the destination buffer is large enough for the conversion, please allocate a buffer that is double the size of the source buffer. UTF-8 uses from one to four bytes per character, but UCS-2 always uses two, so an entirely low-ASCII string will double in size!
Strings that don't fit in the destination buffer will be truncated, but will always be null-terminated and never have an incomplete UCS-2 sequence at the end. If the buffer length is 0, this function does nothing.
src | Null-terminated source string in UTF-8 format. |
dst | Buffer to store converted UCS-2 string. |
len | Size, in bytes, of destination buffer. |
void PHYSFS_utf8ToUcs4 | ( | const char * | src, |
PHYSFS_uint32 * | dst, | ||
PHYSFS_uint64 | len | ||
) |
Convert a UTF-8 string to a UCS-4 string.
UCS-4 (aka UTF-32) strings are 32-bits per character: wchar_t
on Unix.
To ensure that the destination buffer is large enough for the conversion, please allocate a buffer that is four times the size of the source buffer. UTF-8 uses from one to four bytes per character, but UCS-4 always uses four, so an entirely low-ASCII string will quadruple in size!
Strings that don't fit in the destination buffer will be truncated, but will always be null-terminated and never have an incomplete UCS-4 sequence at the end. If the buffer length is 0, this function does nothing.
src | Null-terminated source string in UTF-8 format. |
dst | Buffer to store converted UCS-4 string. |
len | Size, in bytes, of destination buffer. |
PHYSFS_utf8ToUtf16 | ( | const char * | src, |
PHYSFS_uint16 * | dst, | ||
PHYSFS_uint64 | len | ||
) |
Convert a UTF-8 string to a UTF-16 string.
UTF-16 strings are 16-bits per character (except some chars, which are 32-bits): TCHAR
on Windows, when building with Unicode support. Modern Windows releases use UTF-16. Windows releases before 2000 used TCHAR, but only handled UCS-2. UTF-16 is UCS-2, except for the characters that are 4 bytes, which aren't representable in UCS-2 at all anyhow. If you aren't sure, you should be using UTF-16 at this point on Windows.
To ensure that the destination buffer is large enough for the conversion, please allocate a buffer that is double the size of the source buffer. UTF-8 uses from one to four bytes per character, but UTF-16 always uses two to four, so an entirely low-ASCII string will double in size! The UTF-16 characters that would take four bytes also take four bytes in UTF-8, so you don't need to allocate 4x the space just in case: double will do.
Strings that don't fit in the destination buffer will be truncated, but will always be null-terminated and never have an incomplete UTF-16 surrogate pair at the end. If the buffer length is 0, this function does nothing.
src | Null-terminated source string in UTF-8 format. |
dst | Buffer to store converted UTF-16 string. |
len | Size, in bytes, of destination buffer. |
PHYSFS_sint64 PHYSFS_write | ( | PHYSFS_File * | handle, |
const void * | buffer, | ||
PHYSFS_uint32 | objSize, | ||
PHYSFS_uint32 | objCount | ||
) |
Write data to a PhysicsFS filehandle.
The file must be opened for writing.
handle | retval from PHYSFS_openWrite() or PHYSFS_openAppend(). |
buffer | buffer of bytes to write to (handle). |
objSize | size in bytes of objects being written to (handle). |
objCount | number of (objSize) objects to write to (handle). |
PHYSFS_sint64 PHYSFS_writeBytes | ( | PHYSFS_File * | handle, |
const void * | buffer, | ||
PHYSFS_uint64 | len | ||
) |
Write data to a PhysicsFS filehandle.
The file must be opened for writing.
Please note that while (len) is an unsigned 64-bit integer, you are limited to 63 bits (9223372036854775807 bytes), so we can return a negative value on error. If length is greater than 0x7FFFFFFFFFFFFFFF, this function will immediately fail. For systems without a 64-bit datatype, you are limited to 31 bits (0x7FFFFFFF, or 2147483647 bytes). We trust most things won't need to do multiple gigabytes of i/o in one call anyhow, but why limit things?
handle | retval from PHYSFS_openWrite() or PHYSFS_openAppend(). |
buffer | buffer of (len) bytes to write to (handle). |
len | number of bytes being written to (handle). |
int PHYSFS_writeSBE16 | ( | PHYSFS_File * | file, |
PHYSFS_sint16 | val | ||
) |
Convert and write a signed 16-bit bigendian value.
Convenience function. Convert a signed 16-bit value from the platform's native byte order to bigendian and write it to a file.
file | PhysicsFS file handle to which to write. |
val | Value to convert and write. |
int PHYSFS_writeSBE32 | ( | PHYSFS_File * | file, |
PHYSFS_sint32 | val | ||
) |
Convert and write a signed 32-bit bigendian value.
Convenience function. Convert a signed 32-bit value from the platform's native byte order to bigendian and write it to a file.
file | PhysicsFS file handle to which to write. |
val | Value to convert and write. |
int PHYSFS_writeSBE64 | ( | PHYSFS_File * | file, |
PHYSFS_sint64 | val | ||
) |
Convert and write a signed 64-bit bigending value.
Convenience function. Convert a signed 64-bit value from the platform's native byte order to bigendian and write it to a file.
file | PhysicsFS file handle to which to write. |
val | Value to convert and write. |
int PHYSFS_writeSLE16 | ( | PHYSFS_File * | file, |
PHYSFS_sint16 | val | ||
) |
Convert and write a signed 16-bit littleendian value.
Convenience function. Convert a signed 16-bit value from the platform's native byte order to littleendian and write it to a file.
file | PhysicsFS file handle to which to write. |
val | Value to convert and write. |
int PHYSFS_writeSLE32 | ( | PHYSFS_File * | file, |
PHYSFS_sint32 | val | ||
) |
Convert and write a signed 32-bit littleendian value.
Convenience function. Convert a signed 32-bit value from the platform's native byte order to littleendian and write it to a file.
file | PhysicsFS file handle to which to write. |
val | Value to convert and write. |
int PHYSFS_writeSLE64 | ( | PHYSFS_File * | file, |
PHYSFS_sint64 | val | ||
) |
Convert and write a signed 64-bit littleendian value.
Convenience function. Convert a signed 64-bit value from the platform's native byte order to littleendian and write it to a file.
file | PhysicsFS file handle to which to write. |
val | Value to convert and write. |
int PHYSFS_writeUBE16 | ( | PHYSFS_File * | file, |
PHYSFS_uint16 | val | ||
) |
Convert and write an unsigned 16-bit bigendian value.
Convenience function. Convert an unsigned 16-bit value from the platform's native byte order to bigendian and write it to a file.
file | PhysicsFS file handle to which to write. |
val | Value to convert and write. |
int PHYSFS_writeUBE32 | ( | PHYSFS_File * | file, |
PHYSFS_uint32 | val | ||
) |
Convert and write an unsigned 32-bit bigendian value.
Convenience function. Convert an unsigned 32-bit value from the platform's native byte order to bigendian and write it to a file.
file | PhysicsFS file handle to which to write. |
val | Value to convert and write. |
int PHYSFS_writeUBE64 | ( | PHYSFS_File * | file, |
PHYSFS_uint64 | val | ||
) |
Convert and write an unsigned 64-bit bigendian value.
Convenience function. Convert an unsigned 64-bit value from the platform's native byte order to bigendian and write it to a file.
file | PhysicsFS file handle to which to write. |
val | Value to convert and write. |
int PHYSFS_writeULE16 | ( | PHYSFS_File * | file, |
PHYSFS_uint16 | val | ||
) |
Convert and write an unsigned 16-bit littleendian value.
Convenience function. Convert an unsigned 16-bit value from the platform's native byte order to littleendian and write it to a file.
file | PhysicsFS file handle to which to write. |
val | Value to convert and write. |
int PHYSFS_writeULE32 | ( | PHYSFS_File * | file, |
PHYSFS_uint32 | val | ||
) |
Convert and write an unsigned 32-bit littleendian value.
Convenience function. Convert an unsigned 32-bit value from the platform's native byte order to littleendian and write it to a file.
file | PhysicsFS file handle to which to write. |
val | Value to convert and write. |
int PHYSFS_writeULE64 | ( | PHYSFS_File * | file, |
PHYSFS_uint64 | val | ||
) |
Convert and write an unsigned 64-bit littleendian value.
Convenience function. Convert an unsigned 64-bit value from the platform's native byte order to littleendian and write it to a file.
file | PhysicsFS file handle to which to write. |
val | Value to convert and write. |