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tr2_textile16_t Struct Reference
16-bit texture.
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#include <tr_types.h>
List of all members.
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Public Attributes |
bitu16 | pixels [256][256] |
Detailed Description
16-bit texture.
Each pixel is a colour with the following format.
- 1-bit transparency (0 ::= transparent, 1 ::= opaque) (0x8000)
- 5-bit red channel (0x7c00)
- 5-bit green channel (0x03e0)
- 5-bit blue channel (0x001f)
The documentation for this struct was generated from the following file:
Generated on Sun Sep 8 17:37:29 2002 for vt by
1.2.17